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Author |
Thread Statistics | Show CCP posts - 26 post(s) |
helana Tsero
Science and Trade Institute Caldari State
161
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Posted - 2015.09.15 06:22:18 -
[1] - Quote
Tried it. Liked the resizable window.
Functionality is alright accept for
Problem one Can probe range be displayed on the probe circles so we can minimise the drop down box that shows Probe 1 -5AU Probe 2 - 5AU etc without losing functionality.
Problem Two I should be able to tight beam (15 degreee) dscan using this new interface window by lining my ship(current postion icon) up with a anom etc like I can in the current solar system map.
Problem Three Need distance to planets,anoms, sigs as a hover tool tip like current solar system map.
Note when I refer to current solar system map I mean the original map. Not the beta one.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
166
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Posted - 2015.09.21 01:20:24 -
[2] - Quote
Stil no Dscan functionality in the new probe window that I can see.
Without DSCAN it will just take more time as we need to switch back to the old solar system map to do a 15 degree dscan of a moon/anom etc
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
170
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Posted - 2015.09.22 01:29:29 -
[3] - Quote
Seeing as your quiting an all.. how bout helping a fellow wormholer out and depositing all your now useless ISK in my bank account ?
May BoB smile upon you.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
190
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Posted - 2015.09.30 22:36:47 -
[4] - Quote
I really dislike the new badges for planets, sun etc that appear above their actual location. It takes up too much space.
Cant we just have the same system as the old map where you clicked on a small dot and it showed the planet and its au distance from your ship.
That system was great, minimal clutter and effective.
While I appreciate the effort that has gone into this I honestly Ifeel like your trying to reinvente the wheel here with this new map for 'reasons'.
I would be totaly happy with giving the old map a resize fucntion and a transperency slider. - Transperency slider so those who want the background black can have it so and those who want the background of the actual solar system are also catered for. - Resize cause being able to scan using only 1/3 of your screen is great.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
196
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Posted - 2015.10.09 00:53:15 -
[5] - Quote
Great work ccp. The latest changes are much much better.
- I like how the probe and sig strength information is now back in one window instead of duplicated across two windows. - the arrows and other indicators showing probe distance and movement are much appreciated. - the floating tool tips/icons on planets etc now look much cleaner. - direct link to solar system map on probe scanner window is great. - love how recall probe button is now far away from the scan button. - love the resizable solar system map. background of the map is cool and not distracting.
Room for improvement - as others have mentioned the white arrows that we use to move probes around are too small. (I play on 90% font). The resize probe arrows are also quite small. Please make them bigger. Also the probe result red dot (centre) is quite small. - Can you make the colour of windows have a transparency slider or reduce the areas of the probe scanner/ dscan windows that have colour. Because currently the colour is quite distracting. (depending on what overall ui colour scheme a player chooses) - scan button doesn't need its own separate colour. - Dscan cone needs to be repositionable to any area of space. not just celestial/probe results. As often before you do a combat probe scan you will use dscan to approximate a targets position before launching probes +other uses.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
204
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Posted - 2015.10.10 07:42:25 -
[6] - Quote
Trinkets friend wrote:hotkey for d-scan.
No one, and i mean absolutely no one, would abuse that with a key macro. Nope. No way at all would your Hulks and mackinaws auto warp if your d-scan or probe scan showed any change. Nosiree Bob.
Greenlight that change, Fozzie.
I get ur point.
However I am sick of mashing dscan both in pve and pvp. Perhaps instead of the hotkey which will for sure be macroed we could have one click equals 30 seconds of DScan. Would stop the endless clicking but still ensure people have to click dscan regulary to get forewarning of unexpected visitors dropping in.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
204
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Posted - 2015.10.10 07:51:32 -
[7] - Quote
CCP Goliath wrote:
I don't really understand the Dscan toggle use case? It's only visible when the D-scan window is open.
I have solar system view open now and Im in the probe scan window. the DSCAN sphere is still showing. I do have both DSCAN and the Probe Scaner windows tabbed together the same as I do on tranquility. So even though DSCAN is not my 'active' tab maybe the game interprets it as being open.
My point is that with the DSCAN sphere and unscanned red sigs spheres both on screen it can get confusing which is which. Perhaps another colour for the DSCAN sphere and does it really need a fill when in 360 degree scan mode ?
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
204
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Posted - 2015.10.10 13:25:46 -
[8] - Quote
]Aivlis Eldelbar wrote:[quote=CCP Goliath]On the topic of keyboard shortcuts, it seems you moved the signature list out of the map window, which is odd, as they now compete for screen real estate. I personally though that having the list in the map window was a great solution if you then made the map side collapsible. There aren't that many scenarios where you'd want your probe controls open and the map closed.
It also leads into my main comment: moving probes n the map now unfocuses the probe control window, and hitting enter thus no longer works unless you click on it first, defeating the point. Any chance this change might be reverted back to the combined window?
haha cant please everyone.. I actually like how they removed the scan results from the new map window. makes the map window now nice and compact and you can have it in a corner of the screen.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
207
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Posted - 2015.10.12 08:42:12 -
[9] - Quote
epicurus ataraxia wrote:SpaceSaft wrote:Thanks for unlocking the probe scanner window and making the solar system fullscreen.
The drag to resize is missing. Why do I have to press modifier keys like alt and ctrl to move or rescale my probes?
Can you give the move arrows priority over symbols on the map? They get in the way for me.
. Regarding Drag to resize of the probe scale, is really going to be an absolute reason to keep using the old scanner if it is missing on the new one. Changing scanning into a two handed job, really is not a good idea. I hope it is something you plan to put back, and it being missing, is just a bug?
You can now use ur mouse scroll wheel to resize probes. So your hand is still free for 'other' things.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
227
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Posted - 2015.10.22 06:16:53 -
[10] - Quote
Can the red dscan cone / sphere be reduced in brightness / made more subtle.
Its very distracting when probing (obscures the sigs ur trying to scan) and also when ur traveling through system dscaning. The red is to bright and busy.
I have my probe window and my dscan window in tabs and have the solar system map open (in a corner) all the time. The sphere is constantly present even though it is only ment to be active when the dscan window is open. The sphere is still displayed active when i have the probe scan window open.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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